

I’m only human, after all…Īpologies for the sort-of-repost, but I think this scene deserved a higher resolution version for #screenshotsaturday /yWQloIliY1 And this quick, fluid, eye-catching combo was the last temptation before I gave in.

But a developer like Hibernian Workshop can only tempt me for so long, given how many jaw-dropping bite-sized chunks they showcase from their upcoming hardcore action-RPG. Check this great combo! #screenshotsaturday #pixelart #animation #gamedev #madewithfusion /RdDclzMN2nĭark Devotion- Okay, I have a personal rule that I never try to use the same game two editions in a row here in Screenshot Saturday, allowing for some space between to make sure things stay fresh. We have recently added customizable builds which allows new play styles. A nice bit of downtime before you have to whip out the flamethrower again. And once again, it’s the calmer bits like this that play an important part, providing a bit of intrigue and world-building all while looking incredibly gorgeous. MegaSphere- The world of MegaSphere may be randomized each time you play, but this pixelated action game still has an intriguing story at its core about the investigation of disappearing stars. What does it want? #MegaSphere #ScreenShotSaturday #PixelArt #GameDev /pZZxqyEdvv This fantasy adventure has always looked astonishing in still shots alone, so glad to see it looks just as amazing in action as well. The Wild at Heart- We don’t know right now if the giant amphibian here that squirts ooze is an enemy or not (though one can’t help but get a Pan’s Labyrinth vibe from things here, suggesting the former), but either way, it still looks absolutely stunning. This #screenshotsaturday just a peaceful lil waterfall hideout #thewildatheart #indiegames #madewithunity /U0H08wnS2i The only downside is that it may be TOO fun, as seen in this other tweet with it that suggests the developers got addicted to this feature… Widower’s Sky- How exactly does zipping around and leaving light trails tie into the emotional journey of a father, son, and their dog? I myself am not entirely sure at the moment, but damned if it doesn’t look amazing, with the impressive lighting and lush background. Wishlist now #ScreenshotSaturday #gamedev #indiedev /PBuSiFr6Wo Because you can’t just half-ass an apocalypse, of course. So allowing everything from swarms of locusts to massive shambling terrors from the deep to move at the same pace certainly helps things out, and from a gameplay perspective, makes sure things are still fun.

Sea Salt- Look, when you’re an Eldritch being that’s unleashing a plague upon humanity, you need your wrath to still be as organized and effective as possible. And when you take even a small moment to stop and soak things in, you can still see just how much effort this one-man studio put has put into everything, including this little slice of life presented here. #screenshotsaturday #gamedev /mzI2fLgYL2ĭoko Roko- Still one of the most impressive-looking hi-bit 2D side-scrollers in the works, what we have here is a more calmer snapshot of our hero’s journey up the mammoth, procedually generated Tower. Still, my apologies for not having anything then.īut now that we’re on what will likely be the final Screenshot Saturday of 2018 – taking at least one weekend off for the holidays – now we get to combine the best of last weekend with the best of this weekend and everything else in between, throwing out the rules one last time for what should hopefully be an impressive edition of Screenshot Saturday to help close out out the year! So happy holidays, and let’s jump right into things already!! This was largely due to the whole HG staff being busy at the time with…well, things that will become obvious in about a week or so. Hello everyone, and welcome back to yet another edition of Screenshot Saturday, where we highlight some of the most interesting developers and games that use the #screenshotsaturday hashtag to help promote their latest projects and developments! Now, there’s a chance that you may have noticed Screenshot Saturday was MIA last week.
